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GODUS Wiki
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Primitive Age
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Primitive Age
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The '''Primitive Age''' is the starting age for your civilization. ==Description== {{box| At the start of the Primitive Age, the Followers have moved from the wilderness and started to come together to live in permanent [[Abodes]]. By using basic tools, forming simple communities and expanding their population, the followers become ever more advanced. They look for a suitible land to settle into. }} ==Gameplay== Gameplay in the Primitive Age primarily centers around raising your [[population]] by clearing land for your [[Follower]]s to build more [[Abode]]s. Most of your [[Advance Cards]] are acquired by reaching various population milestones. Early in the age, it is also responsible for expanding your [[influence]] by granting [[Land Expansion]] cards, but later these cards are acquired by restoring [[Shrine of Expansion|Shrines of Expansion]]. For majority of this stage, your population and followers will be in the beach. Finding [[chest]]s to acquire sufficient [[Resource Stickers]], previously [[Resource Card]]s, is also an important part of this age. In the previous versions the first ten battle of the [[Mount of the Gods]] event become available upon restoring the [[Temple of Battles]], both of which the battles and temple has been removed. [[Voyage of Discovery]] and Voyages replace this feature, offering similar items, with the only exception being there is no A.I. to compete against other than Champions which attack your followers upon seeing them. ==Periods== {| class="wikitable" |- !Period !!Advance Cards |- |Establishment Period ||[[Spirituality]], [[Felt Tents]], [[Construction]], and [[Commandments]] |- |Growth Period ||[[Settlements]], [[Mudbrick Lodges]], [[Calendar]], and [[Family]] |- |Expansion Period ||[[Stone Cottages]], [[Pottery]], [[Mining]], and [[Architecture]] |- |Conquest Period ||[[Farmhouses]], [[Manors]], [[Craftsmanship]], and [[Battle Hardened]] |} [[Category:Ages]]
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