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{{Infobox thumb|image=Follower.png|caption=A follower}}
 
{{Infobox thumb|image=Follower.png|caption=A follower}}
'''Followers''' are the people of a god's civilization. Gods gain [[belief]] through influencing their followers.
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The player's '''Followers''' are the most important aspects of the game, since especially that the player is the God.
  +
There are many types of Followers also. The more you grow and progress as a civilization you acquire new Followers who preform different tasks. Also with no Followers you can't do nothing in the game
   
==Usage==
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== Importance ==
Followers can be used in several different ways when out of their abodes, but it's advised to leave them in their abodes so they don't die.
 
Uses:
 
* Building [[Abode]]s, after construction the followers building the abode will enter and live there.
 
* Repairing [[shrine]]s or [[temple]]s, after which they will begin wondering around.
 
   
  +
Followers are the soul of the game, and the most important one even. Progression, civilization, Age advancement, ability unlocking, or such other related features will simply not be possible without followers.
==Status Effects==
 
While a follower is preforming various tasks (farming, building, repairing, ect), they will start to get tired, and will start to trek home to rest. Next to the info button on the follower there is a green button that shows how they are feeling (tired, calm, ect). If you press that button, you will "refresh/energize" that follower, they will continue to whatever they are doing, instead of going home to rest. This is great if you have the follower in a hard to reach place, but need them to do a task, and they can't make the trek home due to the terrain.
 
   
==Special Followers==
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== Types ==
   
===Farmer===
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=== First Followers ===
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{{Infobox thumb|image=First Followers Saved from drowning.png|caption=The first followers, saved from drowning.}}
After [[Farming]] is unlocked, settlements can release farmers instead of regular Followers. These bearded Followers with straw hats differ in that they plant fields of [[Wheat]] on empty plots within a settlement's area of influence for free or outside of the area for a price of 1 wheat per plot.
 
  +
At the start of the game, the player is told to save his '''First Followers''', of which then started progression and civilization, by sculpting.
   
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<br><br><br><br><br><br><br><br><br>
[[File:farmer.png|400px]]
 
   
 
=== Breeder ===
''<small>A farmer tending his crops</small>''
 
 
{{Infobox thumb|image=breeders.png|caption=A male and female breeder having a conversation.}}
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'''Breeders''' are one of the types of followers that allows the further creation of more followers.
   
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These followers mostly stay inside and pray as a method of offering [[Belief]], but often also go out and camp outside, praise the player when sculpting nearby, or praise the growing [[Holy Forest]].
===Breeder===
 
Breeders live in abodes and help bring up your population and generate [[Belief]]. They are usually seen walking around your villages.
 
   
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Builders who built an [[Abode]] will then become the breeders of the built abode, and breeders of the abode who once housed the said builders will create replacements for them.
Their distinguishment from other followers is pink clothing.
 
   
  +
<br><br><br><br><br>
[[File:breeders.png|200px]]
 
   
 
===Farmer===
''<small>A male and female breeder having a conversation</small>''
 
  +
{{Infobox thumb|image=farmer.png|caption=A farmer tending his crops.}}
   
  +
After unlocking and squishing abodes into a Farming Settlement, breeders will then produce '''Farmers. {{farmer}}'''
===Buffer===
 
Buffers can also be assigned at a [[Settlement]]. Their purpose is to help other Followers, making them more productive.
 
   
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Farmers are one of the types of followers: they create and/or work in Farm Fields {{field}}.
''No longer in current build of game''
 
   
  +
The farmers then produce [[Wheat|wheat]] {{wheat}} from these fields, which is then essential for building more abodes or re-energizing tired followers once it is unlocked.
===Miner===
 
Like the Farmer after unlocking [[Mining]] you can build mines which give [[Ore]] needed to build abodes and get more advanced.
 
===Proposed Followers===
 
The developers proposed adding certain special followers to the game during the [[crowdfunding]] phase, including but not necessarily limited to:
 
* [[Immortal Bob]]: A nearly indestructible follower. Find a way to kill Immortal Bob to gain a belief bonus.
 
* [[Suicidal Sid]]: A follower who, as the name suggests, frequently tries to commit suicide. Keep him alive for a belief bonus.
 
* [[Fragile Fiona]]: The opposite of Immortal Bob, Fiona is extremely vulnerable and may be killed by the slightest shock. Keep her alive for a belief bonus.
 
   
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<br><br><br><br><br>
It isn't clear if these Followers will be present in the final game.
 
   
===Astari Followers===
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===Miner===
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{{Infobox thumb|image=miner2.png|caption=A Miner mining for some ore.}}
 
  +
After the acquisition of the Mining settlement, players can then start producing '''Miners {{miner}}''': they create and work in Ore Mines {{mine}}.
Astari followers are Astari who have converted from their city of [[Astariville]] to your civilization. Astari followers can build abodes for themselves, but once their abode is constructed they cannot partake in any other building projects, besides helping build abodes that are already under construction by homeless Astari, but have to be leashed out of their original abode even if the empty plot is adjacent to their original abode. You can tell which abodes contain Astari from the red party streamers that are hanging from them.
 
 
[[File:astariFollower.png|400px]]
 
 
''<small>Two Astari females having a conversation in front of their abode</small>''
 
 
==Hostile Peoples==
 
 
===Astari===
 
   
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The miners then gain ore {{ore}} from the mines, which is then used for building advanced beacons and the Ark.
On the other side of your homeworld are the [[Astari]] people. They are wild party people who wear big masks on their face.They will often show up in your part of the world and make fun of your followers.
 
After [[Festivals]] occur in the Astari village their [[Happiness]] is compared to yours, if you have a lower happiness than the Astari some of your followers will convert to the Astari and join their village; If however, your happiness is higher than the Astari at the end of a festival some of the Astari will convert to you and become Astari followers.
 
   
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<br><br><br><br><br><br>
[[File:astariWatching.png|400px]]
 
   
 
=== Astari Followers ===
''<small>Four Astari watching your village from a nearby mountain</small>''
 
  +
{{Infobox thumb|image=astariFollower.png|caption=Two Astari Followers near their abode.}}
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'''Astari Followers''' are only obtainable by making your followers' [[Happiness|happiness]] higher than the [[Astari|Astari's]] during their [[Astari Festival|festival]].
   
  +
Astari Followers are only limited to being breeders and builders, and do not work or do anything else until the Astari settlement is either abandoned or destroyed. Afterwards, they act as normal followers do.
===Champions===
 
   
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<br><br><br><br><br><br>
Champions are large giant-like creatures that exist in the lands where your followers visit on [[Voyages]]. They are able to kill your followers if they get to close by swinging their large hammer onto the ground, killing all followers within the shock wave radius. Champions can be temporarily stunned by the [[Finger of God]] god power, or they can be killed with the [[Meteor Strike]] god power. You cannot sculpt underneath or on top of Champions, as to not exploit drowning the champions in water to make an easier path for your followers.
 
   
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=== Removed ===
[[File:champion.png|400px]]
 
  +
{{Infobox thumb|image=buffer.jpg|caption=A group of buffers.}}
  +
The developers proposed a few other special followers that gives you a belief bonus when interacted on a certain way.
   
  +
* '''Buffer''' - Are special followers made specifically for helping other followers.
''<small>Champions will wander around in a small circle</small>''
 
 
* '''Immortal Bob''' - A nearly indestructible follower. Find a way to kill Immortal Bob to gain a belief bonus.
 
* '''Suicidal Sid''' - A follower who, as the name suggests, frequently tries to commit suicide. Keep him alive for a belief bonus.
 
* '''Fragile Fiona''' - The opposite of Immortal Bob, Fiona is extremely vulnerable and may be killed by the slightest shock. Keep her alive for a belief bonus.
   
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 18:09, 19 February 2020

Follower

A follower

The player's Followers are the most important aspects of the game, since especially that the player is the God. There are many types of Followers also. The more you grow and progress as a civilization you acquire new Followers who preform different tasks. Also with no Followers you can't do nothing in the game

Importance

Followers are the soul of the game, and the most important one even. Progression, civilization, Age advancement, ability unlocking, or such other related features will simply not be possible without followers.

Types

First Followers

First Followers Saved from drowning

The first followers, saved from drowning.

At the start of the game, the player is told to save his First Followers, of which then started progression and civilization, by sculpting.










Breeder

Breeders

A male and female breeder having a conversation.

Breeders are one of the types of followers that allows the further creation of more followers.

These followers mostly stay inside and pray as a method of offering Belief, but often also go out and camp outside, praise the player when sculpting nearby, or praise the growing Holy Forest.

Builders who built an Abode will then become the breeders of the built abode, and breeders of the abode who once housed the said builders will create replacements for them.






Farmer

Farmer

A farmer tending his crops.

After unlocking and squishing abodes into a Farming Settlement, breeders will then produce Farmers. Farmer

Farmers are one of the types of followers: they create and/or work in Farm Fields Field.

The farmers then produce wheat Wheat from these fields, which is then essential for building more abodes or re-energizing tired followers once it is unlocked.






Miner

Miner2

A Miner mining for some ore.

After the acquisition of the Mining settlement, players can then start producing Miners Miner: they create and work in Ore Mines Mine.

The miners then gain ore Ore from the mines, which is then used for building advanced beacons and the Ark.







Astari Followers

AstariFollower

Two Astari Followers near their abode.

Astari Followers are only obtainable by making your followers' happiness higher than the Astari's during their festival.

Astari Followers are only limited to being breeders and builders, and do not work or do anything else until the Astari settlement is either abandoned or destroyed. Afterwards, they act as normal followers do.







Removed

Buffer

A group of buffers.

The developers proposed a few other special followers that gives you a belief bonus when interacted on a certain way.

  • Buffer - Are special followers made specifically for helping other followers.
  • Immortal Bob - A nearly indestructible follower. Find a way to kill Immortal Bob to gain a belief bonus.
  • Suicidal Sid - A follower who, as the name suggests, frequently tries to commit suicide. Keep him alive for a belief bonus.
  • Fragile Fiona - The opposite of Immortal Bob, Fiona is extremely vulnerable and may be killed by the slightest shock. Keep her alive for a belief bonus.