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{{Infobox thumb|image=Follower.png|caption=A follower}}
 
{{Infobox thumb|image=Follower.png|caption=A follower}}
'''Followers''' are the people of a god's civilization. Gods gain [[belief]] through influencing their followers.
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The player's '''Followers''' are the most important aspects of the game, since especially that the player is the God.
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There are many types of Followers also. The more you grow and progress as a civilization you acquire new Followers who preform different tasks. Also with no Followers you can't do nothing in the game
   
==Usage==
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== Importance ==
Followers can be used in several different ways when out of their abodes, but it's advised to leave them in their abodes so they don't die.
 
Uses:
 
* Building [[Abode]]s, after construction the followers building the abode will enter and live there.
 
* Repairing [[shrine]]s or [[temple]]s, after which they will begin wondering around.
 
   
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Followers are the soul of the game, and the most important one even. Progression, civilization, Age advancement, ability unlocking, or such other related features will simply not be possible without followers.
==Status Effects==
 
While a follower is preforming various tasks (farming, building, repairing, ect), they will start to get tired, and will start to trek home to rest. Next to the info button on the follower there is a green button that shows how they are feeling (tired, calm, ect). If you press that button, you will "refresh/energize" that follower, they will continue to whatever they are doing, instead of going home to rest. This is great if you have the follower in a hard to reach place, but need them to do a task, and they can't make the trek home due to the terrain.
 
   
==Special Followers==
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== Types ==
===Special versions of regular Followers===
 
   
 
=== First Followers ===
Special verions of the followers were removed in 2.0 but will be added again in future patches!
 
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{{Infobox thumb|image=First Followers Saved from drowning.png|caption=The first followers, saved from drowning.}}
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At the start of the game, the player is told to save his '''First Followers''', of which then started progression and civilization, by sculpting.
   
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<br><br><br><br><br><br><br><br><br>
===Farmer===
 
After [[Farming]] is unlocked, settlements can release farmers instead of regular Followers. These bearded Followers with straw hats differ in that they plant fields of [[Wheat]] on empty plots within a settlement's area of influence for free or outside of the area for a price of 1 wheat per plot. As you progress through your civilization new abodes you construct will require wheat to build. {{Infobox thumb|image=farmer.png|caption=A farmer tending his crops.}}
 
   
===Breeder===
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=== Breeder ===
 
{{Infobox thumb|image=breeders.png|caption=A male and female breeder having a conversation.}}
Breeders can be assigned at a [[Settlement]]. Their purpose is to generate [[Belief]].
 
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'''Breeders''' are one of the types of followers that allows the further creation of more followers.
   
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These followers mostly stay inside and pray as a method of offering [[Belief]], but often also go out and camp outside, praise the player when sculpting nearby, or praise the growing [[Holy Forest]].
Their distinguishment from other followers is pink clothing.
 
   
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Builders who built an [[Abode]] will then become the breeders of the built abode, and breeders of the abode who once housed the said builders will create replacements for them.
[[File:breeders.png|200px]]
 
   
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<br><br><br><br><br>
''<small>A male and female breeder having a conversation</small>''
 
   
===Buffer===
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===Farmer===
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{{Infobox thumb|image=farmer.png|caption=A farmer tending his crops.}}
Buffers can also be assigned at a [[Settlement]]. Their purpose is to help other Followers, making them more productive.
 
   
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After unlocking and squishing abodes into a Farming Settlement, breeders will then produce '''Farmers. {{farmer}}'''
''No longer in current build of game''
 
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Farmers are one of the types of followers: they create and/or work in Farm Fields {{field}}.
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The farmers then produce [[Wheat|wheat]] {{wheat}} from these fields, which is then essential for building more abodes or re-energizing tired followers once it is unlocked.
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<br><br><br><br><br>
   
 
===Miner===
 
===Miner===
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{{Infobox thumb|image=miner2.png|caption=A Miner mining for some ore.}}
Like the Farmer after unlocking [[Mining]] you can build mines which give [[Ore]] needed to build abodes and get more advanced.
 
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After the acquisition of the Mining settlement, players can then start producing '''Miners {{miner}}''': they create and work in Ore Mines {{mine}}.
===Proposed Followers===
 
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The developers proposed adding certain special followers to the game during the [[crowdfunding]] phase, including but not necessarily limited to:
 
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The miners then gain ore {{ore}} from the mines, which is then used for building advanced beacons and the Ark.
* [[Immortal Bob]]: A nearly indestructible follower. Find a way to kill Immortal Bob to gain a belief bonus.
 
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* [[Suicidal Sid]]: A follower who, as the name suggests, frequently tries to commit suicide. Keep him alive for a belief bonus.
 
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<br><br><br><br><br><br>
* [[Fragile Fiona]]: The opposite of Immortal Bob, Fiona is extremely vulnerable and may be killed by the slightest shock. Keep her alive for a belief bonus.
 
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=== Astari Followers ===
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{{Infobox thumb|image=astariFollower.png|caption=Two Astari Followers near their abode.}}
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'''Astari Followers''' are only obtainable by making your followers' [[Happiness|happiness]] higher than the [[Astari|Astari's]] during their [[Astari Festival|festival]].
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Astari Followers are only limited to being breeders and builders, and do not work or do anything else until the Astari settlement is either abandoned or destroyed. Afterwards, they act as normal followers do.
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<br><br><br><br><br><br>
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=== Removed ===
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{{Infobox thumb|image=buffer.jpg|caption=A group of buffers.}}
  +
The developers proposed a few other special followers that gives you a belief bonus when interacted on a certain way.
  +
  +
* '''Buffer''' - Are special followers made specifically for helping other followers.
 
* '''Immortal Bob''' - A nearly indestructible follower. Find a way to kill Immortal Bob to gain a belief bonus.
 
* '''Suicidal Sid''' - A follower who, as the name suggests, frequently tries to commit suicide. Keep him alive for a belief bonus.
 
* '''Fragile Fiona''' - The opposite of Immortal Bob, Fiona is extremely vulnerable and may be killed by the slightest shock. Keep her alive for a belief bonus.
   
It isn't clear if these Followers will be present in the final game.
 
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 18:09, 19 February 2020

Follower

A follower

The player's Followers are the most important aspects of the game, since especially that the player is the God. There are many types of Followers also. The more you grow and progress as a civilization you acquire new Followers who preform different tasks. Also with no Followers you can't do nothing in the game

Importance

Followers are the soul of the game, and the most important one even. Progression, civilization, Age advancement, ability unlocking, or such other related features will simply not be possible without followers.

Types

First Followers

First Followers Saved from drowning

The first followers, saved from drowning.

At the start of the game, the player is told to save his First Followers, of which then started progression and civilization, by sculpting.










Breeder

Breeders

A male and female breeder having a conversation.

Breeders are one of the types of followers that allows the further creation of more followers.

These followers mostly stay inside and pray as a method of offering Belief, but often also go out and camp outside, praise the player when sculpting nearby, or praise the growing Holy Forest.

Builders who built an Abode will then become the breeders of the built abode, and breeders of the abode who once housed the said builders will create replacements for them.






Farmer

Farmer

A farmer tending his crops.

After unlocking and squishing abodes into a Farming Settlement, breeders will then produce Farmers. Farmer

Farmers are one of the types of followers: they create and/or work in Farm Fields Field.

The farmers then produce wheat Wheat from these fields, which is then essential for building more abodes or re-energizing tired followers once it is unlocked.






Miner

Miner2

A Miner mining for some ore.

After the acquisition of the Mining settlement, players can then start producing Miners Miner: they create and work in Ore Mines Mine.

The miners then gain ore Ore from the mines, which is then used for building advanced beacons and the Ark.







Astari Followers

AstariFollower

Two Astari Followers near their abode.

Astari Followers are only obtainable by making your followers' happiness higher than the Astari's during their festival.

Astari Followers are only limited to being breeders and builders, and do not work or do anything else until the Astari settlement is either abandoned or destroyed. Afterwards, they act as normal followers do.







Removed

Buffer

A group of buffers.

The developers proposed a few other special followers that gives you a belief bonus when interacted on a certain way.

  • Buffer - Are special followers made specifically for helping other followers.
  • Immortal Bob - A nearly indestructible follower. Find a way to kill Immortal Bob to gain a belief bonus.
  • Suicidal Sid - A follower who, as the name suggests, frequently tries to commit suicide. Keep him alive for a belief bonus.
  • Fragile Fiona - The opposite of Immortal Bob, Fiona is extremely vulnerable and may be killed by the slightest shock. Keep her alive for a belief bonus.