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GODUS Wiki
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{{Infobox thumb|image=Follower.png|caption=A follower}} The player's '''Followers''' are the most important aspects of the game, since especially that the player is the God. There are many types of Followers also. The more you grow and progress as a civilization you acquire new Followers who preform different tasks. Also with no Followers you can't do anything in the game == Importance == Followers are the soul of the game, and the most important one even. Progression, civilization, Age advancement, ability unlocking, or such other related features will simply not be possible without followers. == Types == === First Followers === {{Infobox thumb|image=First Followers Saved from drowning.png|caption=The first followers, saved from drowning.}} At the start of the game, the player is told to save his '''First Followers''', of which then started progression and civilization, by sculpting. <br><br><br><br><br><br><br><br><br> === Breeder === {{Infobox thumb|image=breeders.png|caption=A male and female breeder having a conversation.}} '''Breeders''' are one of the types of followers that allows the further creation of more followers. These followers mostly stay inside and pray as a method of offering [[Belief]], but often also go out and camp outside, praise the player when sculpting nearby, or praise the growing [[Holy Forest]]. Builders who built an [[Abode]] will then become the breeders of the built abode, and breeders of the abode who once housed the said builders will create replacements for them. <br><br><br><br><br> ===Farmer=== {{Infobox thumb|image=farmer.png|caption=A farmer tending his crops.}} After unlocking and squishing abodes into a Farming Settlement, breeders will then produce '''Farmers. {{farmer}}''' Farmers are one of the types of followers: they create and/or work in Farm Fields {{field}}. The farmers then produce [[Wheat|wheat]] {{wheat}} from these fields, which is then essential for building more abodes or re-energizing tired followers once it is unlocked. <br><br><br><br><br> ===Miner=== {{Infobox thumb|image=miner2.png|caption=A Miner mining for some ore.}} After the acquisition of the Mining settlement, players can then start producing '''Miners {{miner}}''': they create and work in Ore Mines {{mine}}. The miners then gain ore {{ore}} from the mines, which is then used for building advanced beacons and the Ark. <br><br><br><br><br><br> ===Shaman=== {{Infobox thumb|image=maxresdefault.jpg|caption=A Shaman as seen in the trailer.}} The Shaman are a type of Worker who live in Shaman Settlements, which can be created by squishing together nearby Abodes. You can assign Shamans to a Settlement to build totems on plots. Shamans then collect ingredients around the totem's radius and despoit them to the totems. These ingredients are used to craft Creations. === Astari Followers === {{Infobox thumb|image=astariFollower.png|caption=Two Astari Followers near their abode.}} '''Astari Followers''' are only obtainable by making your followers' [[Happiness|happiness]] higher than the [[Astari|Astari's]] during their [[Astari Festival|festival]]. Astari Followers are only limited to being breeders and builders, and do not work or do anything else until the Astari settlement is either abandoned or destroyed. Afterwards, they act as normal followers do. <br><br><br><br><br><br> === Removed === {{Infobox thumb|image=buffer.jpg|caption=A group of buffers.}} The developers proposed a few other special followers that gives you a belief bonus when interacted on a certain way. * '''Buffer''' - Are special followers made specifically for helping other followers. * '''Immortal Bob''' - A nearly indestructible follower. Find a way to kill Immortal Bob to gain a belief bonus. * '''Suicidal Sid''' - A follower who, as the name suggests, frequently tries to commit suicide. Keep him alive for a belief bonus. * '''Fragile Fiona''' - The opposite of Immortal Bob, Fiona is extremely vulnerable and may be killed by the slightest shock. Keep her alive for a belief bonus. [[Category:Gameplay]]
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