GODUS Wiki
Advertisement
Farming
Type: Science Card
Number: 60
Unlocked With: {{{unlocked with}}}
Harvested By: {{{harvested by}}}
Period: Agricultural Period
Cost: {{{cost}}}
Farming card

Farming card

Farming is an Agricultural Period Advance Card that enables farming and the collection of Wheat, necessary to acquire many cards in the Bronze Age.

Acquisition and unlocking[ | ]

The card is acquired by having 165 Followers.

Card Text[ | ]

Followers from a settlement will now farm the land around it.

Details[ | ]

Effect: Farming Ability Unlocked

How to use:
You can now place Farming Settlements which will allow you to create Farmers. With these farmers you can build farms inside and outside settlements.

Description:
There is evidence of humans farming stretching back over 10,000 years. Farming was an important evolutionary step in human development. Switching from hunter-gathering to cultivating the land allowed humans to have a surplus of food which led to the development of civilization. Early crops ranged from cereal (such as wheat, maize and rice) to Fruit and vegetables (Peas, Squash and Figs).

Gameplay[ | ]

Unlocking this card introduces several changes to gameplay:

  • Your population counter in the upper left will be replaced by a Wheat counter. Similarly, you no longer unlock cards by reaching population milestones, but by reaching milestones in the collection of Wheat.
  • Settlements now release farmers instead of regular Followers. When a farmer reaches an empty plot, he plants a field of Wheat instead of building an Abode. During the day, he will farm it and add to your Wheat supply by bringing the crops to the settlement.
  • Storms will begin to periodically occur. These damage all Abodes in the area of effect not protected by a settlement's area of effect. You can release Followers from the Abodes to repair them.
    • It seems you can release Followers from only some damaged Abodes, even with the flag raised. It isn't clear if this is a bug.
Advertisement