Farming

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Farming
Type: Science Card
Number: 60
Unlocked With: {{{unlocked with}}}
Harvested By: {{{harvested by}}}
Period: Agricultural Period
Cost: {{{cost}}}
Farming card

Farming is an Agricultural Period Advance Card that enables farming and the collection of Wheat, necessary to acquire many cards in the Bronze Age.

Acquisition and unlocking[edit | edit source]

The card is acquired by having 165 Followers.

Card Text[edit | edit source]

Followers from a settlement will now farm the land around it.

Details[edit | edit source]

Effect: Farming Ability Unlocked

How to use:
You can now place Farming Settlements which will allow you to create Farmers. With these farmers you can build farms inside and outside settlements.

Description:
There is evidence of humans farming stretching back over 10,000 years. Farming was an important evolutionary step in human development. Switching from hunter-gathering to cultivating the land allowed humans to have a surplus of food which led to the development of civilization. Early crops ranged from cereal (such as wheat, maize and rice) to Fruit and vegetables (Peas, Squash and Figs).

Gameplay[edit | edit source]

Unlocking this card introduces several changes to gameplay:

  • Your population counter in the upper left will be replaced by a Wheat counter. Similarly, you no longer unlock cards by reaching population milestones, but by reaching milestones in the collection of Wheat.
  • Settlements now release farmers instead of regular Followers. When a farmer reaches an empty plot, he plants a field of Wheat instead of building an Abode. During the day, he will farm it and add to your Wheat supply by bringing the crops to the settlement.
  • Storms will begin to periodically occur. These damage all Abodes in the area of effect not protected by a settlement's area of effect. You can release Followers from the Abodes to repair them.
    • It seems you can release Followers from only some damaged Abodes, even with the flag raised. It isn't clear if this is a bug.