The developers of Project GODUS have decided to fund its development through crowdfunding, which is essentially requesting contributions from the eventual players of the game.
Goals[ | ]
The campaign was conducted through Kickstarter with a smaller amount raised through Paypal] donations.
The campaign ended on December 21, 2012, raising nearly £541,000 in total. The funding goals are listed below.
£450,000 | The minimum amount needed to fund development | Achieved |
---|---|---|
£460,000 | Three additional single and multiplayer game modes | Achieved |
£475,000 | Begin your own sect: A deep social and competitive feature | Achieved |
£485,000 | James Leach writes game story | Achieved |
£500,000 | Multiplayer cooperative mode, possession mode, and first-person world crafting | Achieved |
£525,000 | Linux version | Achieved |
£550,000 | Ouya version | Not achieved |