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Kickstarter vision[ | ]

From the Kickstarter description:

  1. "Reinvention of Populous"
  2. "Global co-operation"
  3. "Power, growth and scope of Populous"
  4. "Detailed construction and multiplayer excitement of Dungeon Keeper"
  5. "Intuitive interface and technical innovation of Black & White"
  6. "Watch hundreds of followers live out their lives with dynamic and captivating behaviour"
  7. "You will confront other gods"
  8. "Half a living sandbox world, half a strategy game"
  9. "Wreak havoc via natural disasters"
  10. "Defeat armies of other gods"
  11. "Single player"
  12. "Multiplayer"
  13. "Cross-platform gameplay"
  14. "Sandbox worlds"
  15. "Strategic battles"
  16. "Living populations"
  17. "The power to create, change and destroy the very structure of the world"
  18. "An essential part of Godus is single player"
  19. "A living world, unique and detailed"
  20. "A world you influence, whether good or evil"
  21. "Easy to learn, but immensely deep"
  22. "Engage in pitched battles with other gods and their cults"
  23. "It's a multiplayer power-struggle the way it should be"
  24. "Godus draws on the cunning battle-psychology of Dungeon Keeper"
  25. "[Godus draws on] the living, changing world of Black & White"
  26. "[Godus draws on] the instinctive, satisfying gameplay of Populous"
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